UCI Computer Game Science Capstone
Fall 2019 - Winter 2020
Bombs Away LLC is a small business specializing in full scale, highly detailed, light-weight replica ordnance. Organizing as an LLC in 2003, Bombs Away now manufactures over 13 different types of highly detailed replica ordnance, ranging from US WWII aerial bombs, rockets and small munitions, to present day low drag series aerial bombs, and new for 2016, the AIM-9M Sidewinder missile. Bombs Away is a very unique game, with a one-a-a-kind design that will make you travel back to the 1940s in an instant. The entire game screen has a sepia undertone, with painted war planes lined up in the background. The colours and theme of Bombs Away make it clearly stand out on the slot game market, and positively so. If you are looking for. The Bombs Away coin-operated Videogame by Meadows Games (circa 1976), and it's history and background, photos, repair help, manuals, for sale and wanted lists, and census survey is brought to you by The International Arcade Museum at the Museum of the Game. Bombs Away Game is a free online browser game that you can play at flasharcadegamessite.com, belongs in the action games category, added on the 9 Jan 2007 and played 9.45k times. All games are listed in this genres and similar subgenres that are related to the category of Ibomber: bombs away games. Escape from the every day life routine and come into the online game paradise! Visit our Google+, Twitter and Facebook page. Bomb it 2 got even more destructive! Place the bombs close to your enemies using.
by Penguin Digital
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
What is Bombs Away?
Bombs Away is a frantic station management game set aboard a steampunk airship bomber. The player is the lone crewman on a ship designed for 9 and must switch between the various stations to bomb targets, fly, shoot enemy airships, repair the ship just to name a few. The player can see every station simultaneously via a split screen camera system, allowing them to keep an eye on the rest of the ship while operating any one station. Bomb all target buildings while minimizing harm to innocent bystanders to get the high score.
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
CONTROLS
- Tab (hold & release) - Switch stations
- Scroll wheel - Increase/Decrease window sizes
- Q, E -Cycle through station screens
- P / Esc - Pause menu
Online casino deals. PILOT
- W - Set higher speed
- S - Set lower speed
- A - Turn left
- D - Turn right
- Right click - higher altitude
- Left click - lower altitude
GUNNER
- Left click - shoot
- R - Reload
BOMB BAY
- Space bar / Left click - Drop bomb
REPAIR
(non-green tanks cause ticking damage, green tanks heal a small amount over time, connect steam pipes to non-green tanks to fix them)
- WASD - Move gear
- Left/right click - rotate pipes at gear
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
What is the fiction/narrative of the game?
The fiction of our game is that 2 as-of-yet unnamed large steampunk nations are in a stagnant war (e.g. WW1). The player controls a small group of crewmen aboard a bomber-class airship. The player must fly bombing missions with their crew in an effort to eliminate key targets of the enemy nation or to support friendly troops. However, as it is just 1 crew member, the player's impact on the total war will be somewhat small. This small contribution will help drive home the scale of the war, as well as hammer home that this war is a neigh-endless endeavor.
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
What are the core gameplay/mechanics/genre of the game?
Camera switching
This is the key mechanic that the player will interact with. The player will be able to manually take over any particular station. The depth of the game comes from the operation of the 8 different stations.
Simple shooting/flying
The various stations will have their own mechanics, such as first-person shooting when manning the turrets, or basic flying when manning the pilot station. None of these mechanics are required to be exceptionally deep, as the player will often rely on the crewman AI to operate a station they are not focusing on.
Who is your ideal player of your game?
Someone who enjoys the “Keep all the plates spinning” style of game. Additionally, our perfect player should enjoy having a ton of info thrown at them (9 camera views, 8 for stations, and 1 overview) and quickly triaging that input into useful priorities. Also, the player should have some sense of morality, so that bombing a hospital (which will likely never be your target) makes them feel bad above just the negative gameplay consequences of a wasted bomb.
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
Penguin Digital Team
Shaun Prince
- Team lead
- Initial concept and general game design
- Designed/Programmed player controls, stations: flying, repair, map, bomb, radar detection, AA guns, camera scaling/positioning
- Assisted on gun/bullet/missile
- Follow on balance and playtesting
- LinkedIn: https://www.linkedin.com/in/princeshaun
Ava Derevlany
- Enemy AI - flying, shooting, spawning
- Terrain generation - random terrain generation and terrain object population/spawning
- Tweening - material fades/ animations, camera fades
- Particle effects
- Lighting
- Updated are maintained task board, organized meetings
- LinkedIn: https://www.linkedin.com/in/avaderevlany/
Legit online casino. Victoria Barinova
- 2D assets - backgrounds, parts, UI, controls page
- Art direction, Main & Mission Menus
- Selection Wheel UI and other partial UI element implementations
- Shaders, materials
- LinkedIn: https://www.linkedin.com/in/vbarinova/
Karen Pham
- 3D Models - buildings, trees, ships, bombs, pipes, stations: Radar, Map, Repair Pipes, Bomb Bay, Pilot
- Implementing models
- Assisted in general Art direction of the game
- Sound Designs and Implementation
- LinkedIn: https://www.linkedin.com/in/karen-vp/
Bombs Away Game 1970
Gavin Mathew Dent
- First Person shooting mechanics
- Schematic Station Implementation
- Sound Design and Implementation
- Basic UI Elements
- LinkedIn: https://www.linkedin.com/in/gavin-dent/
Cached
From left to right: Shaun Prince, Gavin Dent, Karen Pham, Ava Derevlany, and Victoria Barinova.
Bombs Away Board Game
Status | Released |
Platforms | Windows |
Authors | PenguinDigital, GDent19, ShaunPrince, VikaB |
Genre | Action |
Made with | Unity, Blender, Adobe Photoshop |
Tags | 3D, airship, Experimental, Immersive, Short, Singleplayer, Steampunk, Unity, War |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Nintendo EAD
Install instructions
Download the top BombsAway zip file and unzip it. (Most recent build)
Launch Bombs Away.exe